I’ve been playing Dungeons & Dragons for decades, and trust me, I’ve played my share of chaotic murder hobos. I’ve set taverns on fire, looted things I definitely shouldn’t have touched, and once tried to seduce a dragon (it almost worked).
But even I know that sometimes, you’ve gotta rein it in and respect the story your Dungeon Master has painstakingly stitched together with sweat, caffeine, and tears.
Unfortunately, not every party gets that memo—like this group, who looked at a sacred tree and thought, “Let’s commit arson.” What followed was a DM intervention that will go down in tabletop history.